In the spring of 1995, I had come across a GameFan Article that had previewed a strange new role-playing game from SquareSoft
called "Chrono Trigger". At first, I didn�t get too excited, even though it was from Square and the artwork from the game
had been done by "manga legend", Akira Toriyama (the Dragon Quest/Dragon Warrior games had also sported artwork from Toriyama,
but we only received 1 - 3. It�s a damn shame the U.S. didn�t get the other sequels; I believe they are up to seven now...).
But still, this was a RPG that showcased the element of "time-travel" (a story subject I�ve been fond of since the "Back to the
Future" movies), so I couldn�t help but notice. At the time, it was unknown if the "Trigger" would see the light of day in
America, but with Square�s track record at the time, I had doubted it. After all, they had canceled the translation of "Seiken
Densetsu 3" (or "Secret of Mana 2", as it was going to called for the U.S. release). Low and behold, a few months later,
SquareSoft made the big, surprise announcement that they were translating "Chrono Trigger" for an American release, and as soon as it
came out in September that same year, I was quick to get myself a copy.
With all the different endings, possibilities, and the "New Game +" (from now on I hope this option is put into all RPG�s for
it only increases the replay value), I must have conquered that game a hundred times over (seriously). I�ve gone through the
Final Fantasies, Dragon Warriors, Suikoden, Vandal Hearts, and others, but to this date, "Chrono Trigger" is my favorite role
playing game of all time. Why? Honestly, I don�t know. The story was a bit simplistic for a time travel story (but still
well done), and Crono could have used a few more lines, but despite the lack of depth (compared to FF, Vandal Hearts, and
even Suikoden), I took a serious liking to this game. So much, as soon as I beat it for the umpteenth time, I was encouraged
to write a story based upon it (being that a sequel may not have been coming for quite a while).
The thing was, I didn�t want to write a novel directly based on where the game left off; I would leave that for Square.
After all, if I did write a direct continuation, it would only end up looking like a inferior "What if..." story compared to
the actual sequel - and there will be a sequel...
What I wanted to do was incorporate elements from "Chrono Trigger" into a original story, with a array of "new" characters
(although, I did want the original 7 and their experiences from CT to have a definite influence on how this series would play
out, not to mention, make cameo appearances...). A "gaiden", but in the loosest sense of the term.
My the best stories that I have written ("My Great Adventure" - 1993, and "Star Trek - The Robotech Connection" - 1995) had to deal
with overwhelming "What If..." scenarios featuring crossovers of characters in the realms of Video Games, American Animation,
and Japanese Anime. I wanted "Chrono Trigger Omega" (the name of this series, paying homage not only to "Chrono Trigger" but
"Street Fighter Alpha" as well), to carry on this genre, but in a far more subtle and mature fashion. I didn�t want to
overwhelm the reader with a plethora of characters; "MGA" had almost 200 introduced before the end, and "ST: TRC" 127
original and "borrowed" personas. "CTO" only introduces 15 people and focuses mainly on three; Lennox Macbeth, Demona, and
Maximillian Ramnarine.
In late 1994, a friend of mine, Mike Mulford, introduced me to a new weekly animated series produced by none other than
Disney. That didn�t thrill me too much, after all it�s because of Disney that cartoons are labeled in the U.S. as a
"childish form of entertainment" (thank God for Anime and companies like Warner Bros. Animation who have shown that
"animated series" can be - and are - for everyone). After constant pressuring from Mike, I decided to give this "Gargoyles"
show a chance and caught the third episode as it began.
I was impressed. Not only by the animation (which was done by Disney�s animation studio in Japan) and character design
(reminiscent of "Batman: The Animated Series" - one of the all-time best so-called "cartoons"), but by the action, story, and
depth of the characters (the gunfight in Central Park came as a surprise! Guns and Violence in a Disney cartoon? Who knew?).
Who ever was behind this series must have done a lot of coaxing to get this series go in the direction they wanted it to
(which is possibly why it was produced under Disney�s subordinate company, Buena Vista Television).
There were so many great aspects to this show. The writing. The animation. The characters. The voice acting - the fact
that actors from all the Star Trek series - especially "The Next Generation" - provided the voices for several of the
characters was a special treat for me. I can�t believe that I neglected this show in the beginning, but I am glad that I had
gotten into it as early as did.
"Gargoyles" was a ground breaking series, at least to me. Never in American Animation had I seen such racial and cultural
diversity expressed through it�s characters. In addition, the episodes reflected so many issues; political, religious, or
other wise. Another thing that amazed me is that as one of the lead characters was a racially mixed individual - Elisa Maza
(an almost animated reflection of the actress that plays hers voice, Salli Richardson). Being half African-American (her
mother�s side), half American Indian (her father�s, obviously), and also a New York Police Detective, were enough attributes
to make her a seriously complex and controversial character.
But the characters that totally amazed me during the course of the series, were Demona and Macbeth. I won�t go into there
backgrounds and history because that�s all covered in the show and in "CTO", but the way these two people are connected and
depth of there dark personas really drove in me the desire to write a story on them, much like "Chrono Trigger" encouraged me.
But I ran into the same problem when I considered a story premise for them; I what way could I write it so it wouldn�t disrupt the flow of the "Gargoyles" saga...too much. Finally it came to me in October, when I thought up the premise for "Chrono Trigger Omega"...
Maximillian Ramnarine
"Captain of the Starship Macross". Well at least he was at first. For those interested in both "Star Trek: The Next
Generation" and "Robotech" may find this part of this document entertaining. Not to sound conceited, but in all my crossover
stories, one of the main characters is usually a distant reflection of myself (hence the name, "Maximillian"), superficially and
spiritually.
The first time the "Maximillian Ramnarine" (pronounced "Rahmm-naire-ree-nay") character came about, was in a story I wrote
called "Star Trek: The Robotech Connection." The premise: an unfortunate young man makes a simple, thought wish ("I wish we were a million miles from here...") while he and his sister are caught in a desperate situation (at school, no less). Unknown to him, a "Q" (a semi-omnipotent being with almost God-like powers - just in case you don�t watch "Next Gen") assigned to be his slave as punishment for a law "she" had broken in her species� "Continuum", had been watching. At the right moment, Max (who was a bit of a Star Trek fan) and Idrina (his sister) had been instantly transported unto the bridge of a Galaxy-class starship. Not what he had in mind as his getaway plan. Later, he meets the "Q" that brought him there and finds out that he�s not only stuck there for the next five years as Captain of the vessel, but the rest of his school�s students are his crew. Well, in addition to familiar "others", brought along for the ride all thanks to the disgruntled, female "Q" (the character, "Ar.I.E.L.", in "Chrono Trigger Omega" resembles this character a lot, except that she�s a holographic being in "CTO" instead of a "Q" with limited
powers.)
That�s where the crossovers had come into play. Characters from "Video Girl Ai", "Mega Man X", "Teenage Mutant Ninja Turtles",
"Ranma �", "Tale Spin", "Urusei Yatsura", and even "Sonic the Hedgehog" (Sonic, Tails, Knuckles, and Sally were portrayed
from the video game, not from either of the disappointing U.S. "cartoons". But I would seriously would like to see the Anime
"Original Video Animations"/OVA�s...), had made appearances as crew members, some even critical characters.
For the next five years, they would all be �prisoners� of space on board the "U.S.S. Macross" (what Max later names it in
homage to the misplaced city and citizens, a main focus in the first series of Robotech, "The Macross Saga"). Before he
names, the ship he also discovers that on board (in the docking and cargo bays) are all kinds of Robotech mecha (from the
three series) to be used as an extended part of the ships defense (this is where the "Robotech" Connection" subtitle
originates from.
I won�t go on much more about this, but the ragtag crew of the Macross come across their first challenge when another "Q"
(one that is charge of supervising "Ariel�s" activities) appears and places them in a far worse situation (well, compared to
the one Max had found himself in earlier). Through this challenge, the crew is forced to work with one another to survive,
but you probably guessed that would happen...
The first (and only complete) story for "Star Trek: The Robotech Connection" (Episode 1: "First Act"), was stolen during my
senior year, shortly after I had finished completing it (only taking me half a year to compose). I had started a second
episode ("The Mourning Aftermath"), but had to stop because I had no original story to refer to. Luckily, I have random
notes and enough of a vivid memory to one day rewrite it, which maybe some time soon...
In "Chrono Trigger Omega", "Maximillian Ramnarine" makes his return, and although he looks the same, he is very different the
innocent 18-year old fellow thrown into command of a StarFleet Galaxy-class starship and it�s 1500-plus crewmen and women.
He�s a much darker soul with a past shrouded in mystery, living alone on a planet for reasons first unexplained. At one
point he was a "Time-Traveler", but certain tragic experiences throughout his "long" life has kept him from the
"Chrono-jumping" scene for quite some time. His hermitage and solitude is interrupted though by three entities that he
later on finds out are the "Weird Sisters"; women of myth that he had only read about in Shakespearean Plays and the
Arthurian Legends. They strike with him a deal; find a way to get two "warriors" under their care to cooperate with one
another as the two in question had once done in the past. Ramnarine�s reward upon completing his task; the return of
"something" very dear that he had lost long ago. He reluctantly accepts the offer, believing this may be his last chance at
"redemption". These "warriors" turn out to be Demona & Macbeth (obviously), and Max�s work is cut out for him from the get-go...
Chrono Trigger Omega
This story is the darkest and latest adventure I�ve written; and original epic but with a ton of influence from
"Chrono Trigger", "Disney�s Gargoyles", and surprisingly enough, "Street Fighter". In the first episode ("Nightrunner",
derived after Ramnarine�s alias) this is pretty evident with the appearance of "artifacts" from "CT", the Shotokan fighting
styles of "SF", and characters "borrowed" (a nice way of putting it) from "DG". At first, the series will focus on
Maximillian Ramnarine, but as the episodes continue on I will concentrate on other characters introduced (especially Demona). In later episodes characters from other established series will appear as well, such as those from:
"Street Fighter" (which coexists in the same world as "Gargoyles". Well, at least in "CTO")
...and more characters from "Gargoyles" plus a few others from miscellaneous series I�m keeping secret to surprise my readers.
Anyway, if you haven�t checked it out, then I wholeheartedly suggest that you read the introduction to first installment to
the "CTO" series, "Nightrunner". It�s simply called "Midnight Marauder", and it�s a bit vague, but what�s a mystery without
the "vagueness". There will be a time where all will be revealed, but if you don�t read, you won�t know, so get on it! If
you have any comments please feel free to send them to me at my e-mail address, [email protected]. Whether negative
remarks or praises, I�ll be glad to read them, and post them in a "comments link" I�ll provide in a link aside the chapter
that you have reviewed.
Thanks for taking the time to read this, and I hope you find my stories entertaining.
SonGouku (A. Maximillian Russell)
"Sailor Moon" (another dimension)
"Ranma �" (another dimension)
"Chrono Trigger" (another dimension all together)
"Ronin Warriors" (another dimension, coexists with "Sailor Moon")
"Samurai Shodown" (another dimension, but "temporally" coexists with "Sailor Moon" & "Ronin Warriors")
"DarkStalkers" (coexists with "SF" & "Gargoyles")